Archive for the ‘ Flash ’ Category
22/10
SWiSH – Create Flash Animation Quickly and Easily for your web site – Free 15-day trial download – this is a FRACTION of the cost of Flash plus easy learning curve
22/10
The WebDesignHQ Flash-SiteBuilder Software is a userfriendly community based Multimedia Flash Web Site creation tool (similar to geocities/angelfire style engine… but with Flash!). It features an automatic publishing system that enables anyone to easily build their own web site online with nothing but their web browser.
22/10
CoffeeCup Firestarter is the fastest and easiest way to make Flashâ„¢ Effects for your Website. It quickly creates complex text and image effects with just a few clicks of the mouse. You can make Flashâ„¢ Intro pages, navigation systems, graphic logos, or whatever you want !
21/10
Flash 5 Dynamic Content addresses the growing market of web artists under pressure to learn the finer points of interactive design with Flash 5. This book demonstrates the best tools for integrating dynamic content using a Flash front-end. Readers will see how to link Flash movies, via a middleware bridge, through to a back-end datastores (images and/or text). This book assumes that the reader already knows the fundamentals of creating Flash movies, but doesn’t assume any programming knowledge at all. The book covers ActionScripting, ASP, PHP, JSP, Perl, CGI, Cold Fusion, Macromedia Generator, ASP Turbine, Swift Generator, and Macromedia Ultradev.
21/10
In Flash 5, as well as the ActionScript language being raised to a much more sophisticated level than before, there is also a fully featured visual development environment built into the package. This book covers everything you need to know about the theory and practice of great interactive design with Flash: 1) The underlying programming skills necessary for advanced ActionScripting 2) Using ActionScript to replace and enhance conventional, timeline-based animation 3) Interfacing with external data using ActionScript 4) Interaction between Flash and the browser environment, using JavaScript and ActionScript
21/10
This book shares the skills and knowledge of working Flash professionals with their peers. It assumes you already know the basics of Flash, and offers up a smorgasbord of techniques, processes and advice for moving your Flash movies up through the gears. Whether it’s storyboarding, sophisticated animation techniques, ActionScript programming structures or XML, you’ll find it all here.
21/10
This book will be the only game-specific book for Macromedia Flash and ActionScript. Each chapter will study and deconstruct a new type of game or gadget, such as hunt and click games, catch and avoid games, or action and adventure games. The book will waste no time on illustration or animation directions but will focus solely on building games in Flash, including coding, the primary skill that most aspiring Flash game designers lack.
21/10
Foundation Flash 5 assumes no prior knowledge of Flash or web animation. It is not however a ‘make-it-simple’ and ‘leave-out-the-hard-bits’ type of computer book. It is for serious web-designers who want to expand their skills set and learn the latest software design tools. The Foundation series does not talk down. It addresses the urgent fact that the techniques underlying the best web design are becoming ever more sophisticated. Foundation Flash 5 takes you where you need to be tomorrow.
